3D Design & Visualisierung
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Ted is dreaming and in his dream he is lost in a strange place. Help him find a way through the level.
Project setup:              
  • four weeks
  • one person
  • Jump & Run, 2D or 2.5D
  • assets mainly external (models, textures, sounds)
  • focus on programming and game design
Project assignment:     
  • create a functioning prototype level with coherent gameplay mechanics and level design, clear win / loose conditions and the required grafics, sounds and GUI
Project achievements:
  • getting familiar with basic game creation in Unity 3D
  • learning basics in C# programming
  • applying concepts of level design and game mechanics
  • creating understanding for risks and problem situations occuring in game development
  • developing ability to prioritize and plan a project

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  • ARBEITEN
  • KONTAKT